I’m a game designer from Toronto, ON, Canada. I graduated from American University in May 2020 with a Master’s in Game Design. I earned my Bachelor’s of Knowledge Integration and Psychology with a Collaborative Design Specialization in 2017 from the University of Waterloo.
I’m currently the lead designer on Hearthstone Battlegrounds at Blizzard Entertainment. I also co-founded Cloudfall Interactive Studios in 2016, a small independent studio that strives to make deep games with unique themes and mechanics. On April 9th, 2020, we successfully funded our first game Captain’s Gambit: Kings of Infinite Space on Kickstarter.
Feel free to explore my games and other projects. If you have any questions or opportunities, please do not hesitate to reach out. I’m always happy to chat!